You would just need to have a collider on each side of the terrain (one for each all set to triggers) and attach a script that once a trigger has been activated reset the players "x" or "z" to either "0" or "2000" depending on which side you walk off of. this will effectively "teleport" your player giving a wrapping or continuous terrain effect. From there you would just need to make it look pretty by somehow masking the instantaneous disappearing/reappearing of you your player. Hope that answers your question.
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